At the end of the 19th century, during the great Haussmann works, a mysterious count of old French nobility acquired an old dungeon in the Faubourg du Temple where he set up beautiful apartments. In our scenario “The Immortal”, you are invited to discover the Count's residence and discuss his future real estate projects. However, the Count likes to discuss his affairs during a dinner... Will you accept his invitation?
Our scenario “The Last Knight Templars” plunges you into the past of the Dungeon. During the renovation works, the Count discovered old underground passages leading to the last stronghold of the Knight Templars. These crusader knights had established their commandery in this district to protect their treasure and initiate their future members into the order. The Count is convinced that the lost treasure is still there. But only a pure-hearted Knight Templar can lead the way inside theit keep...
The scenario of “The Cursed Lovers” reveals the terrible secret of Jacques de Molay, the last Grand Maester of the Kinght Templars, who led the Order to its downfall. Despite his vow of chastity, Jacques fell in love with a young innkeeper, Lea, and promised her marriage upon leaving the Order after his return from the Holy Land. But there, he was defeated by the Saracens, and upon returning to Paris, he found the village of Faubourg du Temple ruined by the plague and emptied of its inhabitants. Lea was nowhere to be found and it seemed that a great misfortune had befallen her...
Devastated by the death of his beloved Lea, Jacques de Molay tries by all means to bring her back to life. He then embarks on a mysterious and consuming quest: alchemy. Our scenario “The Alchemist” invites you to enter the Grand Maester's laboratory to become his apprentices. Indeed, he seeks to craft the Philosopher's stone, transmuting lead into gold and granting eternal life. But something eludes him, and he continually fails, getting close but never succeeding...
Our scenario “The Crypt” is a horrific experience plunging you into the dark and evil side of the Count. Centuries have passed since Lea's death, and the alchemical quest was in vain. In this 19th century, the Count now turns to a new hope: spiritualism. Near the Dungeon, he had a small manor built on his ancestors' crypt to engage in occult activities: talking with the dead and summoning demons. However, your spiritism seance will not go as planned. Indeed, it is dangerous to call upon spirits, as no one knows who or what might respond...
It is rumored that the Count continues his real estate acquisitions and that soon he will open his own psychiatric asylum to house the insane and psychopaths, trying to cure them with new revolutionary treatments...